𝗨𝗻𝗿𝗲𝗮𝗹 𝗘𝗻𝗴𝗶𝗻𝗲 𝟰 - 𝗟𝗲𝘃𝗲𝗹 𝗗𝗲𝘀𝗶𝗴𝗻 𝗽𝗿𝗼𝗷𝗲𝗰𝘁 (𝟮𝟬𝟮𝟯)
Done as part of my studies at Vancouver Film School. The challenge was to create a short game using assets from 𝘘𝘶𝘦𝘴𝘵 𝘧𝘰𝘳 𝘝𝘢𝘭𝘰𝘳, incorporating elements like puzzles, combat, and a final boss battle. The assignment extended to setting the scenes, developing a story, and scripting cinematics, all through Unreal Engine's blueprinting.
Focus:
- Level design
- Blueprint scripting
- Cinematics and environmental storytelling
Game Synopsis:
𝘍𝘳𝘦𝘺𝘢 𝘪𝘴 𝘢 𝘺𝘰𝘶𝘯𝘨 𝘷𝘪𝘬𝘪𝘯𝘨 𝘸𝘰𝘮𝘢𝘯 𝘸𝘪𝘵𝘩 𝘢 𝘴𝘵𝘳𝘰𝘯𝘨 𝘸𝘪𝘭𝘭 𝘢𝘯𝘥 𝘢 𝘭𝘰𝘵 𝘰𝘧 𝘥𝘦𝘵𝘦𝘳𝘮𝘪𝘯𝘢𝘵𝘪𝘰𝘯, 𝘭𝘰𝘰𝘬𝘪𝘯𝘨 𝘧𝘰𝘳 𝘢 𝘸𝘢𝘺 𝘵𝘰 𝘩𝘦𝘢𝘭 𝘩𝘦𝘳 𝘺𝘰𝘶𝘯𝘨𝘦𝘳 𝘴𝘪𝘴𝘵𝘦𝘳 𝘓𝘪𝘷 𝘧𝘳𝘰𝘮 𝘢 𝘳𝘢𝘳𝘦 𝘢𝘯𝘥 𝘭𝘦𝘵𝘩𝘢𝘭 𝘥𝘪𝘴𝘦𝘢𝘴𝘦. 𝘙𝘶𝘮𝘰𝘳 𝘩𝘢𝘴 𝘪𝘵 𝘵𝘩𝘢𝘵 𝘥𝘦𝘦𝘱 𝘸𝘪𝘵𝘩𝘪𝘯 𝘵𝘩𝘦 𝘔𝘰𝘶𝘯𝘵𝘢𝘪𝘯 𝘛𝘦𝘮𝘱𝘭𝘦 𝘵𝘩𝘦𝘳𝘦 𝘭𝘪𝘦𝘴 𝘶𝘯𝘪𝘮𝘢𝘨𝘪𝘯𝘢𝘣𝘭𝘦 𝘵𝘳𝘦𝘢𝘴𝘶𝘳𝘦 𝘧𝘳𝘰𝘮 𝘵𝘩𝘦 𝘭𝘰𝘯𝘨 𝘭𝘰𝘴𝘵 𝘚𝘩𝘢𝘥𝘰𝘸 𝘒𝘪𝘯𝘨, 𝘢𝘯𝘥 𝘸𝘪𝘵𝘩𝘪𝘯 𝘪𝘵 𝘵𝘩𝘦𝘳𝘦’𝘴 𝘢𝘯 𝘦𝘭𝘪𝘹𝘪𝘳 𝘵𝘩𝘢𝘵’𝘴 𝘢𝘣𝘭𝘦 𝘵𝘰 𝘤𝘶𝘳𝘦 𝘢𝘭𝘭 𝘥𝘪𝘴𝘦𝘢𝘴𝘦𝘴. 𝘎𝘰𝘪𝘯𝘨 𝘰𝘶𝘵 𝘰𝘯 𝘢 𝘭𝘪𝘮𝘣 𝘬𝘯𝘰𝘸𝘪𝘯𝘨 𝘵𝘩𝘪𝘴 𝘮𝘪𝘨𝘩𝘵 𝘣𝘦 𝘵𝘩𝘦 𝘭𝘢𝘴𝘵 𝘤𝘩𝘢𝘯𝘤𝘦 𝘵𝘰 𝘴𝘢𝘷𝘦 𝘓𝘪𝘷, 𝘍𝘳𝘦𝘺𝘢 𝘮𝘶𝘴𝘵 𝘤𝘳𝘰𝘴𝘴 𝘵𝘩𝘦 𝘍𝘰𝘳𝘣𝘪𝘥𝘥𝘦𝘯 𝘍𝘰𝘳𝘦𝘴𝘵 𝘵𝘰 𝘭𝘰𝘰𝘬 𝘧𝘰𝘳 𝘵𝘩𝘦 𝘛𝘦𝘮𝘱𝘭𝘦’𝘴 𝘩𝘪𝘥𝘥𝘦𝘯 𝘦𝘯𝘵𝘳𝘢𝘯𝘤𝘦 𝘢𝘯𝘥 𝘰𝘯𝘤𝘦 𝘵𝘩𝘦𝘳𝘦, 𝘶𝘯𝘷𝘦𝘪𝘭 𝘪𝘵𝘴 𝘴𝘦𝘤𝘳𝘦𝘵𝘴 𝘵𝘰 𝘧𝘪𝘯𝘥 𝘵𝘩𝘦 𝘒𝘪𝘯𝘨’𝘴 𝘵𝘳𝘦𝘢𝘴𝘶𝘳𝘦.
**𝘈𝘭𝘭 𝘢𝘴𝘴𝘦𝘵𝘴 𝘢𝘯𝘥 𝘮𝘰𝘴𝘵 𝘰𝘧 𝘵𝘩𝘦 𝘨𝘢𝘮𝘦'𝘴 𝘧𝘶𝘯𝘤𝘵𝘪𝘰𝘯𝘢𝘭𝘪𝘵𝘺 𝘸𝘦𝘳𝘦 𝘱𝘳𝘰𝘷𝘪𝘥𝘦𝘥 𝘣𝘺 𝘮𝘺 𝘵𝘦𝘢𝘤𝘩𝘦𝘳 𝘢𝘵 𝘝𝘢𝘯𝘤𝘰𝘶𝘷𝘦𝘳 𝘍𝘪𝘭𝘮 𝘚𝘤𝘩𝘰𝘰𝘭.**
Video - Bouncy mushroom and collecting diamonds.
Video - Solving Puzzle final piece.
Video - Cinematics.
Video - Final Battle Mechanics progression when Boss's health lowers.