๐๐๐๐ง - ๐ง๐ฒ๐ฐ๐ต๐ป๐ถ๐ฐ๐ฎ๐น ๐๐ฟ๐๐ ๐๐ฑ๐๐ฎ๐ป๐ฐ๐ฒ๐ฑ ๐๐ถ๐ฝ๐น๐ผ๐บ๐ฎ (๐ฎ๐ฌ๐ฎ๐ฐ)
I used Redshift to practice lighting in Autodesk Maya using both Sketchfab and Megascans assets. My main inspiration came from a 2D concept from Andrey Egorov's Behance project 'Backgrounds for โAuto Battle Chessโ opening'.
The goal was learning how to import Megascans assets into Maya and adjust texture map sizes to create a fast and clean piece.
Focus:
- Redshift Rendering
- Megascans importing
- Composition
Models from Sketchfab:
๐๐น๐ช๐ฅ๐ช๐ป๐ฆ๐ฅ ๐๐ข๐ถ๐ค๐ฆ๐ต ๐ฃ๐บ ๐๐ ๐ข๐ด๐ด๐ฆ๐ต๐ด ๐ฐ๐ฏ ๐๐ฌ๐ฆ๐ต๐ค๐ฉ๐ง๐ข๐ฃ
๐๐ณ๐ข๐จ๐ฐ๐ฏ ๐๐ฆ๐ข๐ฅ ๐ฃ๐บ ๐๐ช๐ฏ๐ข๐ฏ๐๐ณ๐ต๐ด ๐ฐ๐ฏ ๐๐ฌ๐ฆ๐ต๐ค๐ฉ๐ง๐ข๐ฃ
๐๐ฆ๐ฆ๐ณ_๐๐ข๐ณ ๐ฃ๐บ ๐๐ช๐ฌ๐ต๐ฐ๐ณ_ ๐ฐ๐ฏ ๐๐ฌ๐ฆ๐ต๐ค๐ฉ๐ง๐ข๐ฃ
25-๐ฑ๐ข๐ค๐ฌ ๐ฃ๐ถ๐ณ๐ฏ๐ช๐ฏ๐จ ๐ธ๐ข๐ญ๐ญ ๐ต๐ฐ๐ณ๐ค๐ฉ๐ฆ๐ด (1) ๐ฃ๐บ ๐๐ฐ๐ณ๐ต๐ฆ๐ฏ๐ฌ๐ฐ ๐๐ฎ๐บ๐ต๐ณ๐ฐ ๐ฐ๐ฏ ๐๐ฌ๐ฆ๐ต๐ค๐ฉ๐ง๐ข๐ฃ
Dragon Tavern video