๐จ๐ป๐ฟ๐ฒ๐ฎ๐น ๐๐ป๐ด๐ถ๐ป๐ฒ ๐ฐ - ๐ฉ๐ถ๐๐๐ฎ๐น ๐ฆ๐ฐ๐ฟ๐ถ๐ฝ๐๐ถ๐ป๐ด ๐ฃ๐ฟ๐ผ๐ท๐ฒ๐ฐ๐ (๐ฎ๐ฌ๐ฎ๐ฎ)
The challenge was to create a horror level using visual scripting, as well as appropriately set-dressing the level, telling a story through environmental storytelling. Through this project, I practiced my skills in blueprinting through interactive elements and triggers, and it also helped me understand and become comfortable with the engine.
Plot:
After a curious stranger steps into an abandoned house marked by a terrible tragedy, they must navigate its dark corridors using only a video cameraโuncovering the secrets buried within.
Focus:
- Blueprinting in Unreal Engine
-Set dressing for horror environments
- Level design
**๐๐ญ๐ญ ๐ข๐ด๐ด๐ฆ๐ต๐ด ๐ข๐ฏ๐ฅ ๐ฎ๐ฐ๐ด๐ต ๐ฐ๐ง ๐ต๐ฉ๐ฆ ๐จ๐ข๐ฎ๐ฆ'๐ด ๐ง๐ถ๐ฏ๐ค๐ต๐ช๐ฐ๐ฏ๐ข๐ญ๐ช๐ต๐บ ๐ธ๐ฆ๐ณ๐ฆ ๐ฑ๐ณ๐ฐ๐ท๐ช๐ฅ๐ฆ๐ฅ ๐ฃ๐บ ๐ฎ๐บ ๐ต๐ฆ๐ข๐ค๐ฉ๐ฆ๐ณ ๐ข๐ต ๐๐ข๐ฏ๐ค๐ฐ๐ถ๐ท๐ฆ๐ณ ๐๐ช๐ญ๐ฎ ๐๐ค๐ฉ๐ฐ๐ฐ๐ญ.**
UE4 Video - Blueprint event: Floating girl.
UE4 Video - Blueprint event: Room on fire.
UE4 Video - Blueprint event: Notes pickup and hand print reveal.
UE4 Video - Blueprint event: Upside-down living room falling.
UE4 Video - Blueprint event: Furniture moving and kids running.
UE4 Video - Blueprint event: Game Over!