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Lighting and Rendering Practice - R2D2 Escape!

𝗕𝗖𝗜𝗧 - 𝗧𝗲𝗰𝗵𝗻𝗶𝗰𝗮𝗹 𝗔𝗿𝘁𝘀 𝗔𝗱𝘃𝗮𝗻𝗰𝗲𝗱 𝗗𝗶𝗽𝗹𝗼𝗺𝗮 (𝟮𝟬𝟮𝟯)

I used Arnold renderer, as well as Star Wars assets provided in class. I added additional characters such as Stormtroopers and BB-8 alongside R2-D2 to create a more interesting narrative. To optimize render times I worked with render layers, and decided on compositing in Photoshop.

Focus:
- Arnold Rendering
- Lighting

Models from Sketchfab:
𝘚𝘵𝘢𝘳 𝘞𝘢𝘳𝘴: 𝘛𝘩𝘦 𝘊𝘭𝘰𝘯𝘦 𝘞𝘢𝘳𝘴: 𝘝𝘦𝘯𝘢𝘵𝘰𝘳 𝘗𝘳𝘦𝘧𝘢𝘣 𝘣𝘺 𝘚𝘩𝘪𝘯𝘦𝘺𝘍𝘟
𝘙2𝘋2 𝘣𝘺 𝘫𝘦𝘴𝘶𝘴𝘬𝘳𝘪𝘴𝘪𝘴
𝘉𝘉8 (𝘈𝘯𝘪𝘮𝘢𝘵𝘦𝘥) 𝘣𝘺 𝘚𝘵𝘢𝘳𝘞𝘢𝘳𝘴-𝘜𝘯𝘪𝘷𝘦𝘳𝘴𝘦
𝘍𝘰𝘳𝘵𝘯𝘪𝘵𝘦 𝘚𝘵𝘰𝘳𝘮𝘵𝘳𝘰𝘰𝘱𝘦𝘳 (𝘈𝘋𝘝𝘈𝘕𝘊𝘌𝘋 𝘙𝘐𝘎) 𝘣𝘺 𝘯𝘰𝘳𝘵𝘩𝘴𝘪𝘥𝘦𝘢𝘯𝘪𝘮𝘢𝘵𝘪𝘰𝘯

R2D2 Escape! Final Render - Rendered using Arnold in Autodesk Maya, edited in Photshop.

R2D2 Escape! Final Render - Rendered using Arnold in Autodesk Maya, edited in Photshop.

Maya Scene Set-up - Set up of models, lighting and cameras in Maya.

Maya Scene Set-up - Set up of models, lighting and cameras in Maya.

Hypershade Editor - Reconnection of textures to materials.

Hypershade Editor - Reconnection of textures to materials.

Maya Render Layers - Dividing layers based on the type and placement of lights.

Maya Render Layers - Dividing layers based on the type and placement of lights.

Photoshop Layer edition - compositing of all Render Passes and final tuning.

Photoshop Layer edition - compositing of all Render Passes and final tuning.