𝗕𝗖𝗜𝗧 - 𝗧𝗲𝗰𝗵𝗻𝗶𝗰𝗮𝗹 𝗔𝗿𝘁𝘀 𝗔𝗱𝘃𝗮𝗻𝗰𝗲𝗱 𝗗𝗶𝗽𝗹𝗼𝗺𝗮 (𝟮𝟬𝟮𝟰)
Using the Timbersaw character from Dota 2 https://www.dota2.com/workshop/requirements I created a character rig. It felt a bit like 2 characters because of the mech and character part, which is why I chose this challenge. The mech legs has advanced foot roll, and the character has base facial rig features.
Another cool part of the project was working with Toon shading in Arnold, I learned a lot about tweaking materials in the Hypershade, as well as playing around the toon shader attributes of color and tonemap.
Focus:
- Biped Rig
- Advanced foot roll
- Toon shading with Arnold Render
About the character: 𝘛𝘪𝘮𝘣𝘦𝘳𝘴𝘢𝘸 𝘸𝘩𝘪𝘳𝘭𝘴 𝘦𝘹𝘵𝘳𝘦𝘮𝘦𝘭𝘺 𝘴𝘩𝘢𝘳𝘱 𝘦𝘥𝘨𝘦𝘴, 𝘥𝘢𝘮𝘢𝘨𝘪𝘯𝘨 𝘦𝘯𝘦𝘮𝘪𝘦𝘴 𝘢𝘯𝘥 𝘥𝘦𝘴𝘵𝘳𝘰𝘺𝘪𝘯𝘨 𝘵𝘳𝘦𝘦𝘴 𝘢𝘳𝘰𝘶𝘯𝘥 𝘩𝘪𝘮 𝘪𝘯 𝘢𝘯 𝘢𝘳𝘦𝘢. 𝘐𝘧 𝘢𝘯 𝘦𝘯𝘦𝘮𝘺 𝘩𝘦𝘳𝘰 𝘪𝘴 𝘢𝘧𝘧𝘦𝘤𝘵𝘦𝘥, 𝘪𝘵 𝘭𝘰𝘴𝘦𝘴 𝘴𝘰𝘮𝘦 𝘰𝘧 𝘪𝘵𝘴 𝘱𝘳𝘪𝘮𝘢𝘳𝘺 𝘢𝘵𝘵𝘳𝘪𝘣𝘶𝘵𝘦 𝘧𝘰𝘳 𝘢 𝘴𝘩𝘰𝘳𝘵 𝘥𝘶𝘳𝘢𝘵𝘪𝘰𝘯. 𝘞𝘩𝘪𝘳𝘭𝘪𝘯𝘨 𝘋𝘦𝘢𝘵𝘩 𝘸𝘪𝘭𝘭 𝘥𝘦𝘢𝘭 𝘣𝘰𝘯𝘶𝘴 𝘥𝘢𝘮𝘢𝘨𝘦 𝘱𝘦𝘳 𝘵𝘳𝘦𝘦 𝘥𝘦𝘴𝘵𝘳𝘰𝘺𝘦𝘥.
Video render - Timbersaw rig showcase, rendered in Arnold.